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 server config fixes 
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Joined: Tue Apr 01, 2008 11:00 pm
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Location: Vegas Baby
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yeah nfoservers.com 32-man, 500 fps, with 100tick option (free), dallas server, $125/month.


no matter how we look at it, this is going to cost additional funds monthly. so this needs to be thought through by the elders. if we're having a hard time meeting the 300/month now, it's going to be even harder getting 25-50 more each month.

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Mon Feb 02, 2009 10:49 am
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Bump


Wed Feb 04, 2009 1:57 pm
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Joined: Sun Apr 25, 2004 11:00 pm
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Location: Southwest Florida
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We could just as easily pay the existing provider to upgrade the server to 100tic, but that doesn't really help with a 32 man server running plug ins.

A stripped down version of a CSS server can run like a champ when you disable a lot of the play-pretty items we have on ours.

What we really need is for someone to find a 32 man server at 100tic that stays full, has some fun plug ins, and still performs decent.

They all promise the world, but don't usually have to deliver it because most clans can't actually fill-up a 32 man server for 18 hours a day or more like n00b can.

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Wed Feb 04, 2009 9:10 pm
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CorpseHumper wrote:
They all promise the world, but don't usually have to deliver it because most clans can't actually fill-up a 32 man server for 18 hours a day or more like n00b can.



I REGRET TO INFORM YOU THAT N00BFEST IS NOT A CLAN.


Wed Feb 04, 2009 10:10 pm
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hahaha


Thu Feb 05, 2009 9:58 am
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I thought our problem was that with a lot of these server companies they put too many game servers on one machine which ends up dishing out bad performance for all the game servers.

I thought if we found someone who limited the number of game servers on each machine we would be fine.

I know I've seen companies who advertise like 4 game servers per machine or something like that. Wouldn't this also help?

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Thu Feb 05, 2009 12:23 pm
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Vision wrote:
I thought our problem was that with a lot of these server companies they put too many game servers on one machine which ends up dishing out bad performance for all the game servers.


I thought this as well


Thu Feb 05, 2009 1:55 pm
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this is why i researched dedicated servers

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Thu Feb 05, 2009 11:15 pm
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From what I've experienced, it's the server program and plugins that govern performance more than the hardware. Steam is a bag of shit no matter how you slice it.

We just need to try and find a server "like ours" that performs the way we want. Then we can dig into it and find out where it's rented from and all that.

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Fri Feb 06, 2009 5:31 am
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74.52.229.163:27015

54 man server, runs full A LOT

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Fri Feb 06, 2009 10:23 pm
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i'm in there now

and i like the addition where it shows how many rounds the person was AFK..thats pretty tight


Fri Feb 06, 2009 10:48 pm
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Joined: Sun Jun 29, 2008 11:00 pm
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Yea very nice server man didnt lag was in texas cause of only haveing 30 ping good reg.

But there with game servers to i wish our shit didnt act like that. I think they have a box tho.

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Last edited by doublesven on Fri Feb 06, 2009 10:55 pm, edited 1 time in total.



Fri Feb 06, 2009 10:51 pm
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Wow

it's running SO SMOOTH with 50 people in here..

unbelievable


Fri Feb 06, 2009 10:54 pm
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http://www.game-monitor.com/cstrike2_Ga ... 66TIC.html


Sun Feb 08, 2009 11:55 am
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