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AngryKitten wrote:
Dust2 - Office - Office - Office - Office - Office - Dust2 - Office for five minutes - Dust2 - Dust2 - Office - Dust2 - Office - Office - Dust2 - Office - Dust2 - Dust2 - Dust2 - Dust2 - Dust2 - Dust2 - Dust2 - Office - Dust2



Yep yep

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Vision wrote:
How many girls (not fatties) have touched your no-no spot because you were a competitive CS player?
JoeMamma wrote:
Not everyone is a F*CKING homosexual gun freak like you are.


Fri Jun 20, 2008 10:51 am
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people who advocate italy as an even sided map are usually the t sided stackers. I'm not going to argue with anyone about this. Cruncher what is your in game name I'll look for you.

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Fri Jun 20, 2008 1:30 pm
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i think his in game in is cruncher...that would make the most sense


Fri Jun 20, 2008 2:24 pm
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Vision wrote:
people who advocate italy as an even sided map are usually the t sided stackers. I'm not going to argue with anyone about this. Cruncher what is your in game name I'll look for you.


I play on whichever team needs players when I get on, usually being CT on Italy. It's cruncher3019, btw.


Fri Jun 20, 2008 2:39 pm
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i was sorta right..i just do auto pick eitther way im gonna kill people


Fri Jun 20, 2008 2:41 pm
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cruncher3019 wrote:
AngryKitten wrote:
cruncher3019 wrote:
Did someone actually say Italy was T sided? Go play more CSS.


Go play more every version of CS.

Hostage maps are slanted towards Ts and bombing missions are slanted towards CTs.


That may be true, but even with hostages, Italy is insanely even.


It is not INSANELY even, and especially not when I am playing on the Terrorist team.

cruncher3019 wrote:
It's cruncher3019, btw.


Cruncher.

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Fri Jun 20, 2008 3:00 pm
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Vision wrote:
people who advocate italy as an even sided map are usually the t sided stackers. I'm not going to argue with anyone about this. Cruncher what is your in game name I'll look for you.


I usually auto assign (I end up being a CT 90% of the time), and I think it's an even sided map (it's at least more even then a map like compound, or dust).


Fri Jun 20, 2008 3:06 pm
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cruncher3019 wrote:
AngryKitten wrote:
cruncher3019 wrote:
Did someone actually say Italy was T sided? Go play more CSS.


Go play more every version of CS.

Hostage maps are slanted towards Ts and bombing missions are slanted towards CTs.


That may be true, but even with hostages, Italy is insanely even.


BULLSHIT, italy is by far the most T sided map in the whole game, with the possible exception for assault. There's a grand total on 2 ways into the house. If the t's don't run off to try to hunt down the CT's there's almost no way for the ct's to get into the house baring incredible coordination and teamwork. You might think Italy is even because the average gamer doesn't like waiting and will rush.

I'm not too sure about the bombing missions being CT sided. Personally I feel that the T's have a slight advantage in most de missions simply because the T's do NOT need to split their forces. The CT's need to deploy onto both bombsites. Granted, there is usually a terrain advantage at the site, but that won't help too much if you are consistently outnumbered 2-1.


Fri Jun 20, 2008 3:06 pm
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Jet wrote:
cruncher3019 wrote:
AngryKitten wrote:
cruncher3019 wrote:
Did someone actually say Italy was T sided? Go play more CSS.


Go play more every version of CS.

Hostage maps are slanted towards Ts and bombing missions are slanted towards CTs.


That may be true, but even with hostages, Italy is insanely even.


BULLSHIT, italy is by far the most T sided map in the whole game, with the possible exception for assault. There's a grand total on 2 ways into the house. If the t's don't run off to try to hunt down the CT's there's almost no way for the ct's to get into the house baring incredible coordination and teamwork. You might think Italy is even because the average gamer doesn't like waiting and will rush.

I'm not too sure about the bombing missions being CT sided. Personally I feel that the T's have a slight advantage in most de missions simply because the T's do NOT need to split their forces. The CT's need to deploy onto both bombsites. Granted, there is usually a terrain advantage at the site, but that won't help too much if you are consistently outnumbered 2-1.


well if you are good at CS then it should not matter if their are only 2 ways in assualt and bomb maps are ct sided so get over it


Fri Jun 20, 2008 3:24 pm
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Ozark_52 wrote:
Vision wrote:
people who advocate italy as an even sided map are usually the t sided stackers. I'm not going to argue with anyone about this. Cruncher what is your in game name I'll look for you.


I usually auto assign (I end up being a CT 90% of the time), and I think it's an even sided map (it's at least more even then a map like compound, or dust).


Well, in compound's case you first have to get past the fact it's just a shitty map in general.

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Sat Jun 21, 2008 8:35 am
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All maps are stacked one way or another to varying degrees. With the autobalance system, teams will not be stacked by numbers for long, so the only thing that makes the difference is how well the players work together.

Unfortunately, since this is a pub server, no one will come to play for the team. Everyone is playing like it's Team Deathmatch and no one gives a shit about the objective. If a bomb is planted, half of the team will F*CKING run away from it in search of straggling T's. If you're on Office and T's are holding the shit out of projector room, you can bet your ass some CT is going to take the 2 hosties not in there and run his pansy ass to the rescue zone.

There's nothing we can really do about this. Just play your best and let your team know that if they don't do their objectives, Joe, Astro, or Spidey will butts3x them.


Sat Jun 21, 2008 11:53 am
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