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 more maps 
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Joined: Thu Jan 25, 2007 12:00 am
Posts: 446
Location: Canto XXXIV of Dante's Inferno
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what about the cs_office_cz map from moc.Gaming server? I like how they converted the hostie map to a bomb map.

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Fri Jun 15, 2007 11:17 am
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Joined: Mon Dec 20, 2004 12:00 am
Posts: 11345
Location: Frisco/McKinney, TX
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csde_office? We tried it. I liked it, but not a whole lot of other people did. I thought it was a good change of pace....

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Fri Jun 15, 2007 11:20 am
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Joined: Sat Oct 22, 2005 11:00 pm
Posts: 2436
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csde maps make my computer lag like a big fat bitch. Good concept, but they need tweaking.

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Fri Jun 15, 2007 12:18 pm
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Joined: Thu Jan 25, 2007 12:00 am
Posts: 446
Location: Canto XXXIV of Dante's Inferno
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no not csde office. it's like regular office, not laggy at all. it's not like csde because there isnt a hostie AND bomb. it's just a bomb. T start out where the CT usually spawn and try to plant a bomb inside the office. that's it. nothing else is different.

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Fri Jun 15, 2007 12:22 pm
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Joined: Sat Nov 19, 2005 12:00 am
Posts: 2810
Location: Playing TF2.
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It's de_office_cz I believe.


Fri Jun 15, 2007 1:25 pm
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Joined: Thu Jan 05, 2006 12:00 am
Posts: 8388
Location: London
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I think we should consider adding that map with the giant warehouse.... Qwned suggested adding it a good year ago.

I can't remember what it was called now...

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Sat Jun 23, 2007 2:44 am
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Joined: Thu Apr 29, 2004 11:00 pm
Posts: 5609
Location: Yo mama's room, Bitch!
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I think we should add russka, karnak, and nuclear. And forge is fun too, but not a lot of czers play it.

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Sat Jun 23, 2007 6:06 pm
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Joined: Thu Jan 05, 2006 12:00 am
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Location: London
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Forge is actually not all that bad, it's weird.

But, Ruska, Karnak and Nuclear (especially Nuclear) would be awesome.

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Sun Jun 24, 2007 1:06 pm
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