Quote:
“As my first CS:S map [in cs_assault] I was fairly proud, but I made one fatal mistake: I stayed too close to the original map. Not only was the layout and scale exactly the same, but the geometry and structure followed the same basic rules. I did of course make use of the Source engine to make it look better, but not even Source can rectify a fundamental error.” - Dave Johnston, “On Source map conversions” (Jun 6, 2005)
Oh what?
You mean that it was necessary to change the maps? OH GOD NO.