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De_inferno history
http://www.n00bfest.com/phpBB3/viewtopic.php?f=31&t=22838
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Author:  Deepslit [ Wed Mar 19, 2008 6:15 am ]
Post subject:  De_inferno history

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"It’s as if this landmark always served as the basis for de_inferno from day one."

WHAT???

http://3dny.thecgs.com/index.php?s=news ... d=0&page=1



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Author:  ApoKolypse [ Wed Mar 19, 2008 12:34 pm ]
Post subject: 

...Lawl?

Author:  AngryKitten [ Wed Mar 19, 2008 4:39 pm ]
Post subject: 

Quote:
“As my first CS:S map [in cs_assault] I was fairly proud, but I made one fatal mistake: I stayed too close to the original map. Not only was the layout and scale exactly the same, but the geometry and structure followed the same basic rules. I did of course make use of the Source engine to make it look better, but not even Source can rectify a fundamental error.” - Dave Johnston, “On Source map conversions” (Jun 6, 2005)


Oh what?

You mean that it was necessary to change the maps? OH GOD NO.

Author:  Vendetta [ Wed Mar 19, 2008 5:33 pm ]
Post subject: 

in the first pic at that place u can shoot the bells they make different tones and u can make a song =) then get shot

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